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Games

More games, screenshots, and videos coming soon.

“Roly Poly” game programmed for DOS in IA32 Assembly

A puzzle/action game in which the player tilts a maze-like board to roll variously colored marbles into matching holes. This was done entirely using assembly programming and rendered in colored ASCII graphics. This was a project for an assembly programming class in 1999; that timing accounts for a couple of parodic references in the game to Star Wars I: The Phantom Menace

Game screenshot



“Roly Poly” game reprogrammed in C#, using OpenGL

A puzzle/action game in which the player tilts a maze-like board to roll variously colored marbles into matching holes. This was programmed in C#, with 3-D graphics via OpenGL and stereo sound using OpenAL. (I may post the program itself; however, this too was made some years ago, and some elements may need to be updated to run without trouble on more recent versions of Windows.)

Game screenshot
©2012-2017 Jacob Cappell